A basic introduction to using Mono for Android to develop Android applications in C#.
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Table of content
Overview
- Course Overview
- Introduction
- What is Mono for Android
- How it Works (High Level)
- How it works (Activity Example)
- How it works (Building)
- Why Mono for Android
- Basic Architecture
- Android Versions
- Summary
Start playing at first clip Setup
- Introduction
- Prerequisites
- Installing
- MonoDevelop
- VS2010
- Project Structure
- Hello World
- Summary
Start playing at first clip The Activity
- Introduction
- What is an Activity?
- Activity Example
- Activity Lifecycle
- Updating the View
- Getting View Data
- Responding to View Events
- Creating an Activity
- Launching an Activity
- Summary
Android UIs
- Introduction
- Android Views
- MVC
- Layout Files
- Types of Layouts
- Protein Tracker UI
- Manual Layout
- More Changes
- Final Changes
- Eclipse Layout
- Controls Overview
- Using Controls
- Spinner Demo
- Spinner Selections
- Summary
Preferences
- Introduction
- What Are Preferences
- How They Work
- Preference Types
- Creating a Preference Screen
- Creating a Preference Activity
- Retrieving
- Storing
- Other Storage Options
- Summary
Menus
- Introduction
- Menu Types (Option)
- Menu Types (Context)
- Menu Types (Submenu)
- Creating an Option Menu
- Using an Option Menu
- Dynamic Menu Items
- Creating a Context Menu
- Using a Context Menu
- Submenus
- Checked Items
- Summary
Dialogs
- Introduction
- Dialog Management
- Types of Dialogs
- Alert Dialog
- List Items
- Progress Dialog
- Custom Dialog
- Date and Time Pickers
- Summary
- Deploying and Testing
- Introduction
- Deployment Process
- Testing Considerations
- Device Deployment
- Emulator Configuration
- Building the APK
- Android Market
- Summary
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