Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts
Monday, September 8, 2014
Android App Creation With C#
Friday, September 5, 2014
Android SDK Essential Training
David Gassner describes everything you need to know to get started
building Android apps with Google’s Android SDK and Developer Tools.
Starting with a brief look at Android’s history, the course takes you
through installing the ADT Bundle with the Eclipse IDE, preparing your
devices (both real and virtual) for testing, and creating your first
Android project. Then learn how to lay out screens and manage an app’s
flow with intents and activities, define the user interface and
navigation, and make your app interactive. David also concentrates on
making sure your app is responsive, can adapt to multiple screen sizes,
and store and display data.
Wednesday, July 30, 2014
Android A Programmer’s Guide
Build compelling Java-based mobile applications using the Android SDK
and the Eclipse open-source software development platform. Android: A Programmer's Guide
shows you, step-by-step, how to download and set up all of the
necessary tools, build and tune dynamic Android programs, and debug your
results. Discover how to provide web and chat functions, interact with
the phone dialer and GPS devices, and access the latest Google services.
You'll also learn how to create custom Content Providers and
database-enable your applications using SQLite.
Tuesday, July 29, 2014
Android 4.2 App Development Essentials
Wednesday, July 9, 2014
Learning Android App Programming
In this Android App Programming training course, expert author Don
Cowan teaches you how to use the tools that Google provides in order to
create your very own Android Apps. Android has the largest user install
base in the world, and with this tutorial you can learn how to create
your very own Apps for millions of users worldwide to use!
Building and Monetizing Game Apps for Android
Discover how to build an Android game and distribute it in the Google
Play app store, using Cocos2d-x and the Eclipse Platform. Plus, author
Todd Perkins shows how to monetize your game further with income from
Google Mobile ads. The course demonstrates how to install and set up
your coding environment; build the game’s core scenes, layers, and
sprites; handle touch and accelerometer data; create classes based on a
detailed game flow chart; and manage misses, wins, and scores. Last,
you’ll prepare your game to support Google ads and in-app purchases.
Monday, July 7, 2014
Android Beginner Series: Just Enough Java
Want to create an Android application, but you don’t want to learn Java
first? Perhaps you already know some Java, but you’ve never build a
complete Android application before. Either way, this course has you
covered! In this course, you will learn the basics of Java and Android
while you create a real working Android application. This course is the
third course in a 4 part series on beginning Android development, but
you don’t need to watch the other courses to understand this one. As
long as you have some basic programming knowledge, you should be able to
follow along with this course and build your first Android application
using Java and Eclipse. In this course we’ll alternate between learning
and doing as we set out to build a note taking application for Android.
We’ll start off covering everything you need to know about getting setup
to develop an Android application in Java using Eclipse. Then we’ll
create our Note Taker application step by step, clearly explaining each
step as we go and introducing Java concepts along the way. If you are
looking for a new and fun way to learn Java while building an Android
application, or you are just looking to maximize your time, by learning
two topics at the same time, this course might be just what you are
looking for.
Wednesday, June 11, 2014
Wednesday, April 30, 2014
Android 3.0 Application Development Cookbook
Over 70 working recipes covering every aspect of Android development
- Written for Android 3.0 but also applicable to lower versions
- Quickly develop applications that take advantage of the very latest mobile technologies, including web apps, sensors, and touch screens
- Part of Packt's Cookbook series: Discover tips and tricks for varied and imaginative uses of the latest Android features
Thursday, April 24, 2014
Android application development for dummies
The Android OS continues to rapidly expand offering app developers
access to one of the largest platforms available, and
this easy-to-follow guide walks you through the development process step
by step. In this new edition of the bestselling Android Application Development For Dummies, Android
programming experts Michael Burton and Donn Felker explain how to
download the SDK, get Eclipse up and running, code Android applications,
and share your finished products with the world.
Beginning Android Tablet Programming
Beginning Android Tablet Programming
starts off by showing how to get your system ready for Android tablet
programming. You won't need any previous Android experience, because
you'll learn all about the basic structure of an Android program and how
the Android operating system works—and then you'll learn how to write
your first Android tablet application from scratch!
Programming Android
Get thoroughly up to speed on Android programming,
and learn how to create up-to-date user experiences for both handsets
and tablets. With this book's extensively revised second edition, you'll
focus on Android tools and programming essentials, including best
practices for using Android 4 APIs. If you're experienced with Java or
Objective-C, you'll gain the knowledge necessary for building
well-engineered applications.
Beginning android 4 application development
Saturday, April 5, 2014
Android App Development and Design: Learn by Video
If you want to get in on the rapidly expanding market for Android apps,
you’ll need to understand the important concepts behind Android
development, which may not be intuitive for those familiar with other
platforms. In this course from expert programmer and developer
Constantin Ehrenstein, you’ll begin by stepping through the process of
setting up your Android development environment, defining device
emulators, and connecting to actual Android devices. Next, you’ll learn
about the fundamentals of Android layouts and UIs and how to program
your app’s interaction with activities and services. With your basic
Android app fleshed out, you’ll learn how to broaden your app’s target
audience by making it run on as many devices, screen sizes, and form
factors as possible. And finally, you’ll learn how to package your app
and publish it to the Android Market. This Learn by Video workshop is
published in partnership with Peachpit Press.
Saturday, February 22, 2014
Introduction to Android Development
Tuesday, February 18, 2014
Android Application Development
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