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Showing posts with label Game Programming. Show all posts
Showing posts with label Game Programming. Show all posts

Tuesday, September 2, 2014

Lynda – ActionScript 3.0 Projects: Game Development

Lynda – ActionScript 3.0 Projects: Game Development
Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.

Monday, July 21, 2014

GameMaker Game Programming with GML

GameMaker Game Programming with GML
GameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially.

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