This Visual C++ Training Course provides development professionals with necessary Visual C++ development concepts beginning with building a simple project and creating a Win32 console applications. In this course, you’ll also work with adding message handlers, and both single and multiple document interfaces.
Throughout this course, your instructor, Hany Greiss, will show you how to work with common and modeless dialogs. You’ll also learn what ActiveX is, what controls you can use and how to build basic ActiveX components.
There are nearly 60 lessons across 6 levels in this course as all designed to give you a strong foundation in an integrated development environment by working with Visual C++.
Throughout this course, your instructor, Hany Greiss, will show you how to work with common and modeless dialogs. You’ll also learn what ActiveX is, what controls you can use and how to build basic ActiveX components.
There are nearly 60 lessons across 6 levels in this course as all designed to give you a strong foundation in an integrated development environment by working with Visual C++.
- Overview of Microsoft as Visual C++ integrated development environment using common version 6 components such as the compiler, linker and project manager.
- Look at how to introduce new message handlers and generate skeleton applications based on a particular type of document view architecture.
- Work with modeless dialogs, menus, toolbars and the single document interface to see how it fits into the Microsoft foundation classes application framework.
- Use different data views and use MFC (and the application framework) to build multiple document interface applications.
- Utilize single document interface features such as splitter windows.
Table of content
Level 1
- Overview
- Building a Simple Project
- Creating a Win32 Console
Application
- Creating Header Files
Major Components
- Build Process
- Resources
- Visual C++ Compiler
- Linker
- Source Code Editor
- Visual C++ Debugger
Object Oriented Interfaces
- Message Handling
- Basic MFC Application
Level 2
Adding Message Handlers
- Overview
- Using Support Macros
- Analyzing Events
- Using the Class Wizard
- Applying Drawing Logic
- Using the Power of the View Model
- Mapping Modes
- Creating a Message Handler Using
the Class Wizard
- Summary of Mapping Modes
- Summary of KeyPoints
Level 3
- 1.0
Dialogs
- 1.1
Steps in Using
- 1.2
Using the Control Toolbar to
Create a Dialog
- 1.3
Using the Class Wizard
- 1.4
Dialog Execution Sequence
- 1.5
Hooking the Info to a Real Program
Structure
- 1.6
Looking at Changes to Start
Building Data for the Application
- 1.7
Miscellaneous Dialog Features
- 1.8
More Advanced Dialog Controls
- 1.9
Common Dialogs
Level 4
- Modeless Dialogs
- Creating a Modeless Dialog
- Extracting Information from a
Dialog
- Adding a Menu
- Adding a Toolbar
- Keeping the User Interface in
Synch
- Single Document Interface
- Overview
- Building a Single Document Interface
- Collection Classes
- Modifying the Destructor of the
Document Object
Level 5
- More SDI
- Lists Boxes
- Serialization
- Cleaning up the View
- Multiple Views
- Init Instance Function
- Changing Views
- Modifying View Specifications
- Creating a Splitter Window
- Altering the Split Arrangement
- Understanding the Editor
- Applications Based on the
RichEditView
Level 6
- Using MFC
- Multiple Document Interfaces
- Adapting SDI’s to MDI’s
- Manipulating the Interface
- Introducing Views
- ActiveX
- The Calendar Control
- The Web Browser Control
- Building & Using an ActiveX
Component
- Building Property Pages
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